Add option to set random seed for deterministic behavior
Bump version to 1.6
This commit is contained in:
12
lib/maze.c
12
lib/maze.c
@@ -1,13 +1,21 @@
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#include <mazemaker.h>
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#include <stdlib.h>
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#include "grid.h"
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#include "prim.h"
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void mazemaker_generate_maze(int width, int height, mazegrid_t* result) {
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void mazemaker_generate_maze_opt(int width, int height, mazegrid_t* result, mazeoptions_t const* options) {
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mazegrid_t g = mazegrid_new(width, height);
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mazegrid_randomize(&g);
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mazegrid_randomize(&g, options);
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prim(&g, result);
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mazegrid_free(&g);
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}
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void mazemaker_generate_maze(int width, int height, mazegrid_t* result) {
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mazeoptions_t* options = mazemaker_options_new(); // use defaults
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mazemaker_generate_maze_opt(width, height, result, options);
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mazemaker_options_free(options);
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}
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void mazemaker_free_maze(mazegrid_t* maze) {
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mazegrid_free(maze);
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}
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