Compare commits
7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 0272fd726d | |||
| 476aa4bce6 | |||
| 632746d933 | |||
| 5c0eddb2db | |||
| 776def6948 | |||
| 00db3de911 | |||
| 49b62ee7bd |
4
.gitignore
vendored
4
.gitignore
vendored
@@ -8,6 +8,7 @@ cmake_install.cmake
|
|||||||
config.h
|
config.h
|
||||||
install_manifest.txt
|
install_manifest.txt
|
||||||
mazemaker
|
mazemaker
|
||||||
|
*.dylib
|
||||||
*.tar.gz
|
*.tar.gz
|
||||||
*.png
|
*.png
|
||||||
*.pc
|
*.pc
|
||||||
@@ -15,3 +16,6 @@ mazemaker
|
|||||||
*.so
|
*.so
|
||||||
*.so.*
|
*.so.*
|
||||||
logs
|
logs
|
||||||
|
.ninja_deps
|
||||||
|
.ninja_log
|
||||||
|
build.ninja
|
||||||
|
|||||||
@@ -1,11 +1,14 @@
|
|||||||
cmake_minimum_required (VERSION 3.0)
|
cmake_minimum_required (VERSION 3.0)
|
||||||
cmake_policy(VERSION 3.0)
|
cmake_policy(VERSION 3.0)
|
||||||
project (mazemaker VERSION 1.4)
|
project (mazemaker VERSION 1.6)
|
||||||
|
|
||||||
SET(EXEC_INSTALL_PREFIX ${CMAKE_INSTALL_PREFIX} CACHE PATH "Installation prefix for executables and object code libraries" FORCE)
|
SET(EXEC_INSTALL_PREFIX ${CMAKE_INSTALL_PREFIX} CACHE PATH "Installation prefix for executables and object code libraries" FORCE)
|
||||||
SET(INCLUDE_INSTALL_DIR ${CMAKE_INSTALL_PREFIX}/include CACHE PATH "Installation prefix for C header files" FORCE)
|
SET(INCLUDE_INSTALL_DIR ${CMAKE_INSTALL_PREFIX}/include CACHE PATH "Installation prefix for C header files" FORCE)
|
||||||
SET(LIB_INSTALL_DIR ${CMAKE_INSTALL_PREFIX}/lib CACHE PATH "Installation prefix for object code libraries" FORCE)
|
SET(LIB_INSTALL_DIR ${CMAKE_INSTALL_PREFIX}/lib CACHE PATH "Installation prefix for object code libraries" FORCE)
|
||||||
|
|
||||||
|
set(CMAKE_MACOSX_RPATH 1)
|
||||||
|
set(CMAKE_INSTALL_RPATH "${LIB_INSTALL_DIR}")
|
||||||
|
|
||||||
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/mazemaker.pc.cmake ${CMAKE_CURRENT_BINARY_DIR}/mazemaker.pc)
|
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/mazemaker.pc.cmake ${CMAKE_CURRENT_BINARY_DIR}/mazemaker.pc)
|
||||||
|
|
||||||
link_directories(BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/lib)
|
link_directories(BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/lib)
|
||||||
|
|||||||
@@ -25,6 +25,7 @@ typedef enum {
|
|||||||
typedef struct mazeoptions mazeoptions_t;
|
typedef struct mazeoptions mazeoptions_t;
|
||||||
|
|
||||||
void mazemaker_generate_maze(int width, int height, mazegrid_t* result);
|
void mazemaker_generate_maze(int width, int height, mazegrid_t* result);
|
||||||
|
void mazemaker_generate_maze_opt(int width, int height, mazegrid_t* result, mazeoptions_t const*);
|
||||||
void mazemaker_free_maze(mazegrid_t* maze);
|
void mazemaker_free_maze(mazegrid_t* maze);
|
||||||
int mazemaker_maze_to_png(mazegrid_t const* maze, char const* filename);
|
int mazemaker_maze_to_png(mazegrid_t const* maze, char const* filename);
|
||||||
int mazemaker_maze_to_png_opt(mazegrid_t const* maze, char const* filename, mazeoptions_t const*);
|
int mazemaker_maze_to_png_opt(mazegrid_t const* maze, char const* filename, mazeoptions_t const*);
|
||||||
@@ -35,5 +36,6 @@ mazeoptions_t* mazemaker_options_new();
|
|||||||
void mazemaker_options_free(mazeoptions_t*);
|
void mazemaker_options_free(mazeoptions_t*);
|
||||||
int mazemaker_options_set_wall_color(mazeoptions_t*, char const* color_desc);
|
int mazemaker_options_set_wall_color(mazeoptions_t*, char const* color_desc);
|
||||||
int mazemaker_options_set_background_color(mazeoptions_t*, char const* color_desc);
|
int mazemaker_options_set_background_color(mazeoptions_t*, char const* color_desc);
|
||||||
|
void mazemaker_options_set_seed(mazeoptions_t*, unsigned int seed);
|
||||||
|
|
||||||
#endif // !def(_MAZEMAKER_H)
|
#endif // !def(_MAZEMAKER_H)
|
||||||
|
|||||||
@@ -1,5 +1,8 @@
|
|||||||
project(mazemaker_lib)
|
project(mazemaker_lib)
|
||||||
cmake_minimum_required (VERSION 2.8.12)
|
cmake_minimum_required (VERSION 2.8.12)
|
||||||
|
|
||||||
|
include(CheckSymbolExists)
|
||||||
|
|
||||||
set (mazemaker_SOVERSION_CURRENT 0)
|
set (mazemaker_SOVERSION_CURRENT 0)
|
||||||
set (mazemaker_SOVERSION_REVISION 2)
|
set (mazemaker_SOVERSION_REVISION 2)
|
||||||
set (mazemaker_SOVERSION_AGE 0)
|
set (mazemaker_SOVERSION_AGE 0)
|
||||||
@@ -11,6 +14,12 @@ set (mazemaker_SOVERSION ${mazemaker_SOVERSION_MAJOR}.${mazemaker_SOVERSION_MINO
|
|||||||
find_package(PkgConfig REQUIRED)
|
find_package(PkgConfig REQUIRED)
|
||||||
pkg_search_module(PNG REQUIRED libpng)
|
pkg_search_module(PNG REQUIRED libpng)
|
||||||
|
|
||||||
|
check_symbol_exists(arc4random_uniform "stdlib.h" HAVE_ARC4RANDOM)
|
||||||
|
check_symbol_exists(srand_deterministic "stdlib.h" HAVE_SRAND_DETERMINISTIC)
|
||||||
|
|
||||||
|
configure_file ("${CMAKE_CURRENT_SOURCE_DIR}/config.h.in"
|
||||||
|
"${CMAKE_CURRENT_SOURCE_DIR}/config.h" )
|
||||||
|
|
||||||
file(GLOB SOURCES *.c *.h)
|
file(GLOB SOURCES *.c *.h)
|
||||||
|
|
||||||
add_library(mazemaker_shared SHARED ${SOURCES})
|
add_library(mazemaker_shared SHARED ${SOURCES})
|
||||||
|
|||||||
2
lib/config.h.in
Normal file
2
lib/config.h.in
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
#cmakedefine HAVE_ARC4RANDOM @HAVE_ARC4RANDOM@
|
||||||
|
#cmakedefine HAVE_SRAND_DETERMINISTIC @HAVE_SRAND_DETERMINISTIC@
|
||||||
32
lib/grid.c
32
lib/grid.c
@@ -1,5 +1,7 @@
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include "grid.h"
|
#include "grid.h"
|
||||||
|
#include "options.h"
|
||||||
|
#include "config.h"
|
||||||
|
|
||||||
#define MAX_EDGE_WEIGHT 100
|
#define MAX_EDGE_WEIGHT 100
|
||||||
#define TOP_LEFT_CORNER "\xe2\x94\x8f"
|
#define TOP_LEFT_CORNER "\xe2\x94\x8f"
|
||||||
@@ -18,6 +20,25 @@
|
|||||||
#define HORIZONTAL_HALF_LEFT "\xe2\x95\xb8"
|
#define HORIZONTAL_HALF_LEFT "\xe2\x95\xb8"
|
||||||
#define HORIZONTAL_HALF_RIGHT "\xe2\x95\xba"
|
#define HORIZONTAL_HALF_RIGHT "\xe2\x95\xba"
|
||||||
|
|
||||||
|
static edgeweight_t random_edgeweight(mazeoptions_t const* options) {
|
||||||
|
if (!options->seed_set) {
|
||||||
|
#ifdef HAVE_ARC4RANDOM
|
||||||
|
return arc4random_uniform(MAX_EDGE_WEIGHT);
|
||||||
|
#else // HAVE_ARC4RANDOM
|
||||||
|
return random()%MAX_EDGE_WEIGHT;
|
||||||
|
#endif // HAVE_ARC4RANDOM
|
||||||
|
} else {
|
||||||
|
// use deterministic random number generator
|
||||||
|
return rand()%MAX_EDGE_WEIGHT;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef HAVE_SRAND_DETERMINISTIC
|
||||||
|
#define SRAND(x) (srand_deterministic(x))
|
||||||
|
#else
|
||||||
|
#define SRAND(x) (srand(x))
|
||||||
|
#endif // defined(HAVE_SRAND_DETERMINISTIC)
|
||||||
|
|
||||||
mazegrid_t mazegrid_new(size_t width, size_t height) {
|
mazegrid_t mazegrid_new(size_t width, size_t height) {
|
||||||
mazeedges_t** grid = calloc(height, sizeof(mazeedges_t*));
|
mazeedges_t** grid = calloc(height, sizeof(mazeedges_t*));
|
||||||
for (size_t i = 0; i < height; i++) {
|
for (size_t i = 0; i < height; i++) {
|
||||||
@@ -63,11 +84,16 @@ edgeweight_t mazegrid_get_edge(mazegrid_t const* g, size_t x, size_t y, mazeedge
|
|||||||
else return g->grid[y][x].up;
|
else return g->grid[y][x].up;
|
||||||
}
|
}
|
||||||
|
|
||||||
void mazegrid_randomize(mazegrid_t* g) {
|
void mazegrid_randomize(mazegrid_t* g, mazeoptions_t const* options) {
|
||||||
|
// initialize random system
|
||||||
|
if (options->seed_set) {
|
||||||
|
SRAND(options->seed);
|
||||||
|
}
|
||||||
|
|
||||||
for (size_t i = 0; i < g->height; i++) {
|
for (size_t i = 0; i < g->height; i++) {
|
||||||
for (size_t j = 0; j < g->width; j++) {
|
for (size_t j = 0; j < g->width; j++) {
|
||||||
if (i < g->height - 1) g->grid[i][j].up = (edgeweight_t)(random()%MAX_EDGE_WEIGHT);
|
if (i < g->height - 1) g->grid[i][j].up = random_edgeweight(options);
|
||||||
if (j < g->width - 1) g->grid[i][j].right = (edgeweight_t)(random()%MAX_EDGE_WEIGHT);
|
if (j < g->width - 1) g->grid[i][j].right = random_edgeweight(options);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ void mazegrid_free(mazegrid_t* g);
|
|||||||
int mazegrid_set_edge(mazegrid_t* g, size_t x, size_t y, mazeedge_dir_t dir, edgeweight_t wt);
|
int mazegrid_set_edge(mazegrid_t* g, size_t x, size_t y, mazeedge_dir_t dir, edgeweight_t wt);
|
||||||
edgeweight_t mazegrid_get_edge(mazegrid_t const* g, size_t, size_t y, mazeedge_dir_t dir);
|
edgeweight_t mazegrid_get_edge(mazegrid_t const* g, size_t, size_t y, mazeedge_dir_t dir);
|
||||||
|
|
||||||
void mazegrid_randomize(mazegrid_t* g);
|
void mazegrid_randomize(mazegrid_t* g, mazeoptions_t const* options);
|
||||||
void mazegrid_uniform(mazegrid_t* g);
|
void mazegrid_uniform(mazegrid_t* g);
|
||||||
|
|
||||||
void mazegrid_print(mazegrid_t const* g, FILE * f);
|
void mazegrid_print(mazegrid_t const* g, FILE * f);
|
||||||
|
|||||||
12
lib/maze.c
12
lib/maze.c
@@ -1,13 +1,21 @@
|
|||||||
#include <mazemaker.h>
|
#include <mazemaker.h>
|
||||||
|
#include <stdlib.h>
|
||||||
#include "grid.h"
|
#include "grid.h"
|
||||||
#include "prim.h"
|
#include "prim.h"
|
||||||
|
|
||||||
void mazemaker_generate_maze(int width, int height, mazegrid_t* result) {
|
void mazemaker_generate_maze_opt(int width, int height, mazegrid_t* result, mazeoptions_t const* options) {
|
||||||
mazegrid_t g = mazegrid_new(width, height);
|
mazegrid_t g = mazegrid_new(width, height);
|
||||||
mazegrid_randomize(&g);
|
mazegrid_randomize(&g, options);
|
||||||
prim(&g, result);
|
prim(&g, result);
|
||||||
mazegrid_free(&g);
|
mazegrid_free(&g);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void mazemaker_generate_maze(int width, int height, mazegrid_t* result) {
|
||||||
|
mazeoptions_t* options = mazemaker_options_new(); // use defaults
|
||||||
|
mazemaker_generate_maze_opt(width, height, result, options);
|
||||||
|
mazemaker_options_free(options);
|
||||||
|
}
|
||||||
|
|
||||||
void mazemaker_free_maze(mazegrid_t* maze) {
|
void mazemaker_free_maze(mazegrid_t* maze) {
|
||||||
mazegrid_free(maze);
|
mazegrid_free(maze);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,6 +10,8 @@ mazeoptions_t* mazemaker_options_new() {
|
|||||||
// set defaults
|
// set defaults
|
||||||
memset(result->wall_color, 0, 3);
|
memset(result->wall_color, 0, 3);
|
||||||
memset(result->background_color, 0xff, 3);
|
memset(result->background_color, 0xff, 3);
|
||||||
|
result->seed = 0;
|
||||||
|
result->seed_set = false;
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
@@ -78,3 +80,7 @@ int mazemaker_options_set_background_color(mazeoptions_t* options, char const* c
|
|||||||
return stringToColor(color_desc, options->background_color);
|
return stringToColor(color_desc, options->background_color);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void mazemaker_options_set_seed(mazeoptions_t* options, rand_seed_t seed) {
|
||||||
|
options->seed = seed;
|
||||||
|
options->seed_set = true;
|
||||||
|
}
|
||||||
|
|||||||
@@ -2,12 +2,16 @@
|
|||||||
#define _OPTIONS_H 1
|
#define _OPTIONS_H 1
|
||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
#include <stdbool.h>
|
||||||
|
|
||||||
typedef uint8_t rgb_color_t[3];
|
typedef uint8_t rgb_color_t[3];
|
||||||
|
typedef unsigned int rand_seed_t;
|
||||||
|
|
||||||
typedef struct mazeoptions {
|
typedef struct mazeoptions {
|
||||||
rgb_color_t wall_color;
|
rgb_color_t wall_color;
|
||||||
rgb_color_t background_color;
|
rgb_color_t background_color;
|
||||||
|
rand_seed_t seed;
|
||||||
|
bool seed_set;
|
||||||
} mazeoptions_t;
|
} mazeoptions_t;
|
||||||
|
|
||||||
#endif // !def(_OPTIONS_H)
|
#endif // !def(_OPTIONS_H)
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ pkg_search_module(POPT REQUIRED popt)
|
|||||||
include_directories("../include" ${POPT_INCLUDE_DIRS})
|
include_directories("../include" ${POPT_INCLUDE_DIRS})
|
||||||
|
|
||||||
add_executable(mazemaker mazemaker.c)
|
add_executable(mazemaker mazemaker.c)
|
||||||
|
target_link_directories(mazemaker PUBLIC ${POPT_LIBRARY_DIRS})
|
||||||
target_link_libraries(mazemaker mazemaker_shared ${POPT_LIBRARIES})
|
target_link_libraries(mazemaker mazemaker_shared ${POPT_LIBRARIES})
|
||||||
|
|
||||||
install (TARGETS mazemaker DESTINATION bin)
|
install (TARGETS mazemaker DESTINATION bin)
|
||||||
|
|||||||
@@ -6,7 +6,8 @@
|
|||||||
int main(int argc, char* argv[]) {
|
int main(int argc, char* argv[]) {
|
||||||
char c;
|
char c;
|
||||||
int width = 0, height = 0;
|
int width = 0, height = 0;
|
||||||
char const *filename = NULL, *fg_color = NULL, *bg_color = NULL;
|
unsigned int seed = 0;
|
||||||
|
char const *filename = NULL, *fg_color = NULL, *bg_color = NULL, *seed_str = NULL;
|
||||||
struct poptOption options_table[] = {
|
struct poptOption options_table[] = {
|
||||||
{ "width", 'w', POPT_ARG_INT, &width, 0,
|
{ "width", 'w', POPT_ARG_INT, &width, 0,
|
||||||
"Width of the maze", "BLOCKS" },
|
"Width of the maze", "BLOCKS" },
|
||||||
@@ -16,6 +17,8 @@ int main(int argc, char* argv[]) {
|
|||||||
"Foreground (wall) color", "#rrggbb" },
|
"Foreground (wall) color", "#rrggbb" },
|
||||||
{ "background", 'b', POPT_ARG_STRING, &bg_color, 0,
|
{ "background", 'b', POPT_ARG_STRING, &bg_color, 0,
|
||||||
"Background color", "#rrggbb" },
|
"Background color", "#rrggbb" },
|
||||||
|
{ "seed", 's', POPT_ARG_STRING, &seed_str, 0,
|
||||||
|
"Random seed", "SEED" },
|
||||||
POPT_AUTOHELP
|
POPT_AUTOHELP
|
||||||
{ NULL, 0, 0, NULL, 0 }
|
{ NULL, 0, 0, NULL, 0 }
|
||||||
};
|
};
|
||||||
@@ -53,7 +56,11 @@ int main(int argc, char* argv[]) {
|
|||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
mazemaker_generate_maze(width, height, &maze);
|
if (seed_str != NULL) {
|
||||||
|
seed = (unsigned int)atol(seed_str);
|
||||||
|
mazemaker_options_set_seed(options, seed);
|
||||||
|
}
|
||||||
|
mazemaker_generate_maze_opt(width, height, &maze, options);
|
||||||
mazemaker_maze_to_png_opt(&maze, filename, options);
|
mazemaker_maze_to_png_opt(&maze, filename, options);
|
||||||
mazemaker_free_maze(&maze);
|
mazemaker_free_maze(&maze);
|
||||||
mazemaker_options_free(options);
|
mazemaker_options_free(options);
|
||||||
|
|||||||
Reference in New Issue
Block a user