#ifndef _MAZEMAKER_H #define _MAZEMAKER_H 1 #include #include typedef uint8_t edgeweight_t; typedef struct { edgeweight_t up, right; } mazeedges_t; typedef struct { size_t width, height; mazeedges_t** grid; } mazegrid_t; typedef enum { EDGE_UP, EDGE_RIGHT, EDGE_DOWN, EDGE_LEFT } mazeedge_dir_t; void mazemaker_generate_maze(int width, int height, mazegrid_t* result); void mazemaker_free_maze(mazegrid_t* maze); int mazemaker_maze_to_png(mazegrid_t const* maze, char const* filename); #endif // !def(_MAZEMAKER_H)