#include #include #include #include #include "options.h" mazeoptions_t* mazemaker_options_new() { mazeoptions_t* result = malloc(sizeof(mazeoptions_t)); // set defaults memset(result->wall_color, 0, 3); memset(result->background_color, 0xff, 3); result->seed = 0; result->seed_set = false; return result; } void mazemaker_options_free(mazeoptions_t* options) { free(options); } static int interpretColorName(char const* color_desc, rgb_color_t dst) { if (0 == strcasecmp(color_desc, "black")) { dst[0] = dst[1] = dst[2] = 0; } else if (0 == strcasecmp(color_desc, "white")) { dst[0] = dst[1] = dst[2] = 0xff; } else if (0 == strcasecmp(color_desc, "red")) { dst[0] = 0xff; dst[1] = dst[2] = 0; } else if (0 == strcasecmp(color_desc, "blue")) { dst[0] = dst[1] = 0; dst[2] = 0xff; } else if (0 == strcasecmp(color_desc, "green")) { dst[0] = dst[2] = 0; dst[1] = 0xff; } else if (0 == strcasecmp(color_desc, "yellow")) { dst[2] = 0; dst[0] = dst[1] = 0xff; } else if ((0 == strcasecmp(color_desc, "magenta")) || (0 == strcasecmp(color_desc, "purple"))) { dst[1] = 0; dst[0] = dst[2] = 0xff; } else if (0 == strcasecmp(color_desc, "cyan")) { dst[0] = 0; dst[1] = dst[2] = 0xff; } else if (0 == strcasecmp(color_desc, "orange")) { dst[0] = 0xff; dst[1] = 0x7f; dst[2] = 0; } else if (0 == strcasecmp(color_desc, "brown")) { dst[0] = 0x7f; dst[1] = 0x3f; dst[2] = 0; } else if ((0 == strcasecmp(color_desc, "gray")) || (0 == strcasecmp(color_desc, "grey"))) { dst[0] = dst[1] = dst[2] = 0x7f; } else if (0 == strcasecmp(color_desc, "darkblue")) { dst[0] = dst[1] = 0; dst[2] = 0x7f; } else if (0 == strcasecmp(color_desc, "darkgreen")) { dst[0] = dst[2] = 0; dst[1] = 0x7f; } else if (0 == strcasecmp(color_desc, "darkred")) { dst[0] = 0x7f; dst[1] = dst[2] = 0; } else if (0 == strcasecmp(color_desc, "pink")) { dst[0] = 0xff; dst[1] = 0xa0; dst[2] = 0xbf; } else if ((0 == strcasecmp(color_desc, "darkmagenta")) || (0 == strcasecmp(color_desc, "darkpurple"))) { dst[1] = 0; dst[0] = dst[2] = 0x7f; } else if (0 == strcasecmp(color_desc, "darkcyan")) { dst[0] = 0; dst[1] = dst[2] = 0x7f; } else return -1; return 0; } static int stringToColor(char const* color_desc, rgb_color_t dst) { if (color_desc[0] != '#') return interpretColorName(color_desc, dst); size_t l; for (l = 1; color_desc[l] != '\0'; l++) if (!isxdigit(color_desc[l])) return -1; // bad format if ((l != 4) && (l != 7)) return -1; // bad format char x2[3] = { 0, 0, 0 }; if (l == 4) { x2[0] = x2[1] = color_desc[1]; sscanf(x2, "%hhx", &dst[0]); x2[0] = x2[1] = color_desc[2]; sscanf(x2, "%hhx", &dst[1]); x2[0] = x2[1] = color_desc[3]; sscanf(x2, "%hhx", &dst[2]); } else { strncpy(x2, color_desc + 1, 2); sscanf(x2, "%hhx", &dst[0]); strncpy(x2, color_desc + 3, 2); sscanf(x2, "%hhx", &dst[1]); strncpy(x2, color_desc + 5, 2); sscanf(x2, "%hhx", &dst[2]); } return 0; } int mazemaker_options_set_wall_color(mazeoptions_t* options, char const* color_desc) { return stringToColor(color_desc, options->wall_color); } int mazemaker_options_set_background_color(mazeoptions_t* options, char const* color_desc) { return stringToColor(color_desc, options->background_color); } void mazemaker_options_set_seed(mazeoptions_t* options, rand_seed_t seed) { options->seed = seed; options->seed_set = true; }