Use generic PQ
This commit is contained in:
102
lib/pq.h
102
lib/pq.h
@@ -1,15 +1,101 @@
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#ifndef _PQ_H
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#define _PQ_H 1
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#include <stdbool.h>
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#include "grid.h"
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#include <stdlib.h>
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#include <string.h>
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struct pq;
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#define DEFAULT_HEAP_SIZE 16
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struct pq* pq_new(size_t heap_size);
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void pq_add(struct pq* q, unsigned int priority, size_t x, size_t y, mazeedge_dir_t dir);
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int pq_pop(struct pq* q, size_t* x, size_t* y, mazeedge_dir_t *dir);
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bool pq_empty(struct pq const* q);
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void pq_free(struct pq* q);
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#define DEFINE_PQ(T, N, P) \
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struct _##N##HeapNode { \
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P priority; \
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T data; \
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}; \
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typedef struct { \
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size_t heap_size, next; \
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struct _##N##HeapNode* heap; \
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} N; \
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static void _##N##_swap(N* pq, size_t i, size_t j) { \
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struct _##N##HeapNode tmp = pq->heap[i]; \
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pq->heap[i] = pq->heap[j]; \
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pq->heap[j] = tmp; \
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} \
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static void _##N##_heapify_up(N* pq) { \
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size_t i = pq->next - 1; \
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while (i > 0) { \
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size_t parent = i / 2; \
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if (pq->heap[parent].priority > pq->heap[i].priority) { \
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_##N##_swap(pq, parent, i); \
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i = parent; \
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} else return; \
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} \
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} \
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static void _##N##_heapify_down(N* pq) { \
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size_t i = 0; \
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while (i < pq->next) { \
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size_t ch1 = i * 2, ch2 = i * 2 + 1; \
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if (ch1 >= pq->next) return; \
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if (ch2 >= pq->next) { \
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if (pq->heap[ch1].priority < pq->heap[i].priority) { \
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_##N##_swap(pq, i, ch1); \
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} \
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return; \
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} \
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if ((pq->heap[i].priority < pq->heap[ch1].priority) && \
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(pq->heap[i].priority < pq->heap[ch2].priority)) { \
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return; \
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} \
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if (pq->heap[ch1].priority < pq->heap[ch2].priority) { \
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_##N##_swap(pq, i, ch1); \
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i = ch1; \
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} else { \
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_##N##_swap(pq, i, ch2); \
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i = ch2; \
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} \
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} \
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}
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#define NEW_PQ(T, N) \
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T N = (T) { .heap_size = DEFAULT_HEAP_SIZE, .next = 0, .heap = calloc(DEFAULT_HEAP_SIZE, sizeof(struct _##T##HeapNode)) }
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// WARNING: S cannot be an expression that has side effects!
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#define NEW_PQ_SZ(T, N, S) \
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T N = (T) { .heap_size = (S), .next = 0, .heap = calloc((S), sizeof(struct _##T##HeapNode)) }
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#define PUSH_PQ(Q, N, I, P) { \
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if ((Q).next >= (Q).heap_size) { \
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(Q).heap = realloc((Q).heap, (Q).heap_size * 2 * sizeof(struct _##N##HeapNode)); \
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(Q).heap_size *= 2; \
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} \
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(Q).heap[(Q).next].data = (I); \
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(Q).heap[(Q).next].priority = (P); \
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(Q).next++; \
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_##N##_heapify_up(&(Q)); \
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}
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#define EMPTY_PQ(Q) ((Q).next == 0)
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// check for emptiness first!
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#define POP_PQ(Q, N, DST_I, DST_P) { \
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DST_I = (Q).heap[0].data; \
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DST_P = (Q).heap[0].priority; \
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_##N##_swap(&(Q), 0, (Q).next-1); \
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(Q).next--; \
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_##N##_heapify_down(&(Q)); \
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}
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#define FOREACH_PQ(Q, DST_DATA, DST_P) \
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for (size_t idx = 0; idx < (Q).next; idx++) { \
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DST_DATA = (Q).heap[idx].data; \
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DST_P = (Q).heap[idx].priority;
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#define FOREACH_PQ_END }
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// warning: be sure to clean up your data to avoid leaks!
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#define FREE_PQ(Q) { \
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free((Q).heap); \
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(Q).heap_size = 0; \
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(Q).next = 0; \
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}
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#endif // !def(_PQ_H)
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