4 Commits

8 changed files with 393 additions and 61 deletions

View File

@@ -1,6 +1,6 @@
cmake_minimum_required (VERSION 3.0)
cmake_policy(VERSION 3.0)
project (mazemaker VERSION 1.6)
project (mazemaker VERSION 2.0)
SET(EXEC_INSTALL_PREFIX ${CMAKE_INSTALL_PREFIX} CACHE PATH "Installation prefix for executables and object code libraries" FORCE)
SET(INCLUDE_INSTALL_DIR ${CMAKE_INSTALL_PREFIX}/include CACHE PATH "Installation prefix for C header files" FORCE)

View File

@@ -22,6 +22,15 @@ typedef enum {
EDGE_LEFT
} mazeedge_dir_t;
typedef struct {
size_t x, y;
} maze_point_t;
typedef struct {
size_t length;
maze_point_t* nodes;
} maze_path_t;
typedef struct mazeoptions mazeoptions_t;
void mazemaker_generate_maze(int width, int height, mazegrid_t* result);
@@ -29,13 +38,21 @@ void mazemaker_generate_maze_opt(int width, int height, mazegrid_t* result, maze
void mazemaker_free_maze(mazegrid_t* maze);
int mazemaker_maze_to_png(mazegrid_t const* maze, char const* filename);
int mazemaker_maze_to_png_opt(mazegrid_t const* maze, char const* filename, mazeoptions_t const*);
int mazemaker_path_to_png(maze_path_t const* path, char const* filename);
int mazemaker_path_to_png_opt(maze_path_t const* path, char const* filename, mazeoptions_t const*);
int mazemaker_maze_to_png_mem(mazegrid_t const* maze, size_t* len, uint8_t** buf);
int mazemaker_maze_to_png_mem_opt(mazegrid_t const* maze, size_t* len, uint8_t** buf, mazeoptions_t const*);
int mazemaker_path_to_png_mem(maze_path_t const* maze, size_t* len, uint8_t** buf);
int mazemaker_path_to_png_mem_opt(maze_path_t const* maze, size_t* len, uint8_t** buf, mazeoptions_t const*);
mazeoptions_t* mazemaker_options_new();
void mazemaker_options_free(mazeoptions_t*);
int mazemaker_options_set_wall_color(mazeoptions_t*, char const* color_desc);
int mazemaker_options_set_background_color(mazeoptions_t*, char const* color_desc);
int mazemaker_options_set_path_color(mazeoptions_t*, char const* color_desc);
void mazemaker_options_set_seed(mazeoptions_t*, unsigned int seed);
int mazemaker_solve(mazegrid_t const* maze, maze_path_t* path);
void mazemaker_path_free(maze_path_t* path);
#endif // !def(_MAZEMAKER_H)

View File

@@ -37,6 +37,94 @@ static void setBox(img_data_t* img, int x, int y, int w, int h, char v) {
}
}
static void setBoxCoords(img_data_t* img, int x1, int y1, int x2, int y2, char v) {
if (x1 > x2) setBoxCoords(img, x2, x1, y1, y2, v);
else if (y1 > y2) setBoxCoords(img, x1, x2, y2, y1, v);
else setBox(img, x1, y1, (x2 - x1 + 1), (y2 - y1 + 1), v);
}
#if 0
static void printImageData(img_data_t const* img) {
FILE *ptr = fopen("output.txt", "wt");
for (int i = 0; i < img->h; i++) {
int flip_i = img->h - 1 - i;
for (int j = 0; j < img->w; j++) {
char v = img->data[img->w * flip_i + j];
if (v)
fprintf(ptr, "#");
else
fprintf(ptr, ".");
}
fprintf(ptr, "\n");
}
fclose(ptr);
}
#endif // 0
static int _box_x(int x) {
return MARGIN + LINE_THICKNESS + BLOCK_SIZE * x;
}
static int _box_y(int y, int height) {
return height - MARGIN - LINE_THICKNESS - BLOCK_SIZE * y;
}
void drawPathSegment(size_t x, size_t y, size_t new_x, size_t new_y, img_data_t* result) {
size_t img_height = result->h;
if ((x > new_x) || (y > new_y)) {
drawPathSegment(new_x, new_y, x, y, result);
return;
}
// note: it is ALWAYS the case that either x == new_x OR y == new_y
// so the above should not result in infinite recursion
if (y == new_y) {
// horizontal line (right)
setBox(result, _box_x(x) + BLOCK_SIZE / 2 - LINE_THICKNESS / 2,
_box_y(y, img_height) - BLOCK_SIZE / 2 - LINE_THICKNESS / 2,
BLOCK_SIZE + LINE_THICKNESS,
LINE_THICKNESS,
1);
} else {
// vertical line (up)
setBox(result, _box_x(x) + BLOCK_SIZE / 2 - LINE_THICKNESS / 2,
_box_y(new_y, img_height) - BLOCK_SIZE / 2 - LINE_THICKNESS / 2,
LINE_THICKNESS,
BLOCK_SIZE + LINE_THICKNESS,
1);
}
}
static img_data_t* pathToImageData(maze_path_t const* path) {
size_t width = path->nodes[path->length - 1].x + 1,
height = path->nodes[path->length - 1].y + 1,
x, y;
img_data_t* result = malloc(sizeof(img_data_t));
result->w = LINE_THICKNESS + width * BLOCK_SIZE + 2 * MARGIN;
result->h = LINE_THICKNESS + height * BLOCK_SIZE + 2 * MARGIN;
result->data = malloc(result->w * result->h);
//fprintf(stderr, "#########\n");
// set background
memset(result->data, 0, result->w * result->h);
// set start and end points
x = y = 0;
setBox(result, MARGIN, _box_y(0, result->h) - BLOCK_SIZE / 2 - LINE_THICKNESS / 2, LINE_THICKNESS + BLOCK_SIZE / 2, LINE_THICKNESS, 1);
setBox(result, _box_x(width - 1) + BLOCK_SIZE / 2 - LINE_THICKNESS / 2, _box_y(height - 1, result->h) - BLOCK_SIZE / 2 - LINE_THICKNESS / 2, BLOCK_SIZE / 2 + LINE_THICKNESS, LINE_THICKNESS, 1);
for (int i = 1; i < path->length; i++) {
size_t new_x = path->nodes[i].x, new_y = path->nodes[i].y;
drawPathSegment(x, y, new_x, new_y, result);
x = new_x;
y = new_y;
}
//printImageData(result);
return result;
}
static img_data_t* gridToImageData(mazegrid_t const* g) {
img_data_t* result = malloc(sizeof(img_data_t));
result->w = LINE_THICKNESS + g->width * BLOCK_SIZE + 2 * MARGIN;
@@ -92,11 +180,103 @@ static void writeImageData(img_data_t const* img, png_structp png_ptr, mazeoptio
}
}
static void writePathImageData(img_data_t const* img, png_structp png_ptr, mazeoptions_t const* options) {
for (int i = 0; i < img->h; i++) {
png_byte row[4 * img->w];
for (int j = 0; j < img->w; j++) {
if (img->data[i * img->w + j]) {
// wall color
row[4 * j] = options->path_color[0];
row[4 * j + 1] = options->path_color[1];
row[4 * j + 2] = options->path_color[2];
row[4 * j + 3] = 0xff;
} else memset(row + 4 * j, 0, 4);
}
png_write_row(png_ptr, row);
}
}
static void freeImageData(img_data_t* img) {
free(img->data);
free(img);
}
static int
prepare_png(png_structp* png_ptr, png_infop* info_ptr) {
*png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (*png_ptr == NULL) {
fprintf(stderr, "Could not allocate PNG write struct.\n");
return 0;
}
*info_ptr = png_create_info_struct(*png_ptr);
if (info_ptr == NULL) {
fprintf(stderr, "Could not allocate PNG info struct.\n");
return 0;
}
if (setjmp(png_jmpbuf(*png_ptr))) {
fprintf(stderr, "Error during PNG creation.\n");
return 0;
}
return 1;
}
static void
cleanup_png(png_structp png_ptr, png_infop info_ptr) {
if (info_ptr != NULL) {
png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
png_destroy_info_struct(png_ptr, &info_ptr);
}
if (png_ptr != NULL) png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
}
int mazemaker_path_to_png_opt(maze_path_t const* path, char const* filename, mazeoptions_t const* options) {
int code = 1;
img_data_t* img = pathToImageData(path);
FILE *f = NULL;
png_structp png_ptr = NULL;
png_infop info_ptr = NULL;
if (strcmp(filename, "-") == 0) {
f = stdout;
} else {
f = fopen(filename, "wb");
if (NULL == f) {
fprintf(stderr, "Could not open %s for writing.\n", filename);
code = 0;
goto exit;
}
}
if (prepare_png(&png_ptr, &info_ptr) == 0) {
code = 0;
goto exit;
}
png_init_io(png_ptr, f);
// Write header (8 bit color depth)
png_set_IHDR(png_ptr, info_ptr, img->w, img->h,
8, PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
png_write_info(png_ptr, info_ptr);
writePathImageData(img, png_ptr, options);
png_write_end(png_ptr, NULL);
exit:
if (strcmp(filename, "-") != 0) {
if (f != NULL) fclose(f);
}
cleanup_png(png_ptr, info_ptr);
if (img != NULL) freeImageData(img);
return code;
}
int mazemaker_maze_to_png_opt(mazegrid_t const* g, char const* filename, mazeoptions_t const* options) {
int code = 1;
img_data_t* img = gridToImageData(g);
@@ -115,25 +295,11 @@ int mazemaker_maze_to_png_opt(mazegrid_t const* g, char const* filename, mazeopt
}
}
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (png_ptr == NULL) {
fprintf(stderr, "Could not allocate PNG write struct.\n");
if (prepare_png(&png_ptr, &info_ptr) == 0) {
code = 0;
goto exit;
}
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL) {
fprintf(stderr, "Could not allocate PNG info struct.\n");
code = 0;
goto exit;
}
if (setjmp(png_jmpbuf(png_ptr))) {
fprintf(stderr, "Error during PNG creation.\n");
code = 0;
goto exit;
}
png_init_io(png_ptr, f);
@@ -152,11 +318,7 @@ exit:
if (strcmp(filename, "-") != 0) {
if (f != NULL) fclose(f);
}
if (info_ptr != NULL) {
png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
png_destroy_info_struct(png_ptr, &info_ptr);
}
if (png_ptr != NULL) png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
cleanup_png(png_ptr, info_ptr);
if (img != NULL) freeImageData(img);
return code;
}
@@ -168,6 +330,13 @@ int mazemaker_maze_to_png(mazegrid_t const* g, char const* filename) {
return result;
}
int mazemaker_path_to_png(maze_path_t const* path, char const* filename) {
mazeoptions_t* options = mazemaker_options_new(); // use default options
int result = mazemaker_path_to_png_opt(path, filename, options);
mazemaker_options_free(options);
return result;
}
static void append_png_data(png_structp png_ptr, png_bytep data, png_size_t length) {
struct mem_encode* p = (struct mem_encode*)png_get_io_ptr(png_ptr);
size_t nsize = p->size + length;
@@ -192,22 +361,7 @@ int mazemaker_maze_to_png_mem_opt(mazegrid_t const* g, size_t* len, uint8_t** bu
png_infop info_ptr = NULL;
struct mem_encode menc = { .buffer = NULL, .size = 0 };
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (png_ptr == NULL) {
fprintf(stderr, "Could not allocate PNG write struct.\n");
code = 0;
goto exit;
}
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL) {
fprintf(stderr, "Could not allocate PNG info struct.\n");
code = 0;
goto exit;
}
if (setjmp(png_jmpbuf(png_ptr))) {
fprintf(stderr, "Error during PNG creation.\n");
if (prepare_png(&png_ptr, &info_ptr) == 0) {
code = 0;
goto exit;
}
@@ -232,11 +386,7 @@ exit:
if (!code && menc.buffer) {
free(menc.buffer);
}
if (info_ptr != NULL) {
png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
png_destroy_info_struct(png_ptr, &info_ptr);
}
if (png_ptr != NULL) png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
cleanup_png(png_ptr, info_ptr);
if (img != NULL) freeImageData(img);
return code;
}
@@ -247,3 +397,47 @@ int mazemaker_maze_to_png_mem(mazegrid_t const* g, size_t* len, uint8_t** buf) {
mazemaker_options_free(options);
return result;
}
int mazemaker_path_to_png_mem_opt(maze_path_t const* path, size_t* len, uint8_t** buf, mazeoptions_t const* options) {
int code = 1;
img_data_t* img = pathToImageData(path);
png_structp png_ptr = NULL;
png_infop info_ptr = NULL;
struct mem_encode menc = { .buffer = NULL, .size = 0 };
if (prepare_png(&png_ptr, &info_ptr) == 0) {
code = 0;
goto exit;
}
png_set_write_fn(png_ptr, &menc, append_png_data, png_no_flush);
// Write header (8 bit color depth)
png_set_IHDR(png_ptr, info_ptr, img->w, img->h,
8, PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
png_write_info(png_ptr, info_ptr);
writePathImageData(img, png_ptr, options);
png_write_end(png_ptr, NULL);
*len = menc.size;
*buf = menc.buffer;
exit:
if (!code && menc.buffer) {
free(menc.buffer);
}
cleanup_png(png_ptr, info_ptr);
if (img != NULL) freeImageData(img);
return code;
}
int mazemaker_path_to_png_mem(maze_path_t const* path, size_t* len, uint8_t** buf) {
mazeoptions_t* options = mazemaker_options_new(); // use default options
int result = mazemaker_path_to_png_mem_opt(path, len, buf, options);
mazemaker_options_free(options);
return result;
}

View File

@@ -10,6 +10,8 @@ mazeoptions_t* mazemaker_options_new() {
// set defaults
memset(result->wall_color, 0, 3);
memset(result->background_color, 0xff, 3);
result->path_color[0] = 0xff;
result->path_color[1] = result->path_color[2] = 0;
result->seed = 0;
result->seed_set = false;
@@ -80,6 +82,10 @@ int mazemaker_options_set_background_color(mazeoptions_t* options, char const* c
return stringToColor(color_desc, options->background_color);
}
int mazemaker_options_set_path_color(mazeoptions_t* options, char const* color_desc) {
return stringToColor(color_desc, options->path_color);
}
void mazemaker_options_set_seed(mazeoptions_t* options, rand_seed_t seed) {
options->seed = seed;
options->seed_set = true;

View File

@@ -10,6 +10,7 @@ typedef unsigned int rand_seed_t;
typedef struct mazeoptions {
rgb_color_t wall_color;
rgb_color_t background_color;
rgb_color_t path_color;
rand_seed_t seed;
bool seed_set;
} mazeoptions_t;

113
lib/path.c Normal file
View File

@@ -0,0 +1,113 @@
#include <mazemaker.h>
#include <string.h>
#include "pq.h"
#include "set.h"
DEFINE_PQ(maze_path_t, PathPQ, unsigned int);
static void path_copy(maze_path_t const* src, maze_path_t* dst) {
dst->length = src->length;
dst->nodes = calloc(dst->length, sizeof(maze_point_t));
memcpy(dst->nodes, src->nodes, src->length * sizeof(maze_point_t));
}
static void path_copy_append(maze_path_t const* src, maze_path_t* dst, maze_point_t pt) {
dst->length = src->length + 1;
dst->nodes = calloc(dst->length, sizeof(maze_point_t));
memcpy(dst->nodes, src->nodes, src->length * sizeof(maze_point_t));
dst->nodes[dst->length - 1] = pt;
}
int mazemaker_solve(mazegrid_t const* maze, maze_path_t* path) {
int code = 0;
struct node_set* set = node_set_new(maze->width, maze->height);
NEW_PQ(PathPQ, pq);
// put starting point in the queue
maze_path_t start;
start.length = 1;
start.nodes = malloc(sizeof(maze_point_t));
start.nodes[0].x = 0;
start.nodes[0].y = 0;
PUSH_PQ(pq, PathPQ, start, 0);
while (!EMPTY_PQ(pq)) {
maze_path_t top;
unsigned int dist;
size_t x, y;
POP_PQ(pq, PathPQ, top, dist);
x = top.nodes[top.length - 1].x;
y = top.nodes[top.length - 1].y;
node_set_add(set, x, y);
// check to see if we've reached the end
if ((x == maze->width - 1) && (y == maze->height - 1)) {
path_copy(&top, path);
code = 1;
break;
}
// otherwise check for unexplored paths in all directions...
// ... up
if ((y < maze->height) && (mazegrid_get_edge(maze, x, y, EDGE_UP) != 0)) {
if (!node_set_contains(set, x, y + 1)) {
maze_path_t newpath;
maze_point_t pt = { .x = x, .y = y + 1 };
path_copy_append(&top, &newpath, pt);
PUSH_PQ(pq, PathPQ, newpath, dist + 1);
}
}
// ... right
if ((x < maze->width) && (mazegrid_get_edge(maze, x, y, EDGE_RIGHT) != 0)) {
if (!node_set_contains(set, x + 1, y)) {
maze_path_t newpath;
maze_point_t pt = { .x = x + 1, .y = y };
path_copy_append(&top, &newpath, pt);
PUSH_PQ(pq, PathPQ, newpath, dist + 1);
}
}
// ... down
if ((y > 0) && (mazegrid_get_edge(maze, x, y, EDGE_DOWN) != 0)) {
if (!node_set_contains(set, x, y - 1)) {
maze_path_t newpath;
maze_point_t pt = { .x = x, .y = y - 1};
path_copy_append(&top, &newpath, pt);
PUSH_PQ(pq, PathPQ, newpath, dist + 1);
}
}
// ... left
if ((x > 0) && (mazegrid_get_edge(maze, x, y, EDGE_LEFT) != 0)) {
if (!node_set_contains(set, x - 1, y)) {
maze_path_t newpath;
maze_point_t pt = { .x = x - 1, .y = y };
path_copy_append(&top, &newpath, pt);
PUSH_PQ(pq, PathPQ, newpath, dist + 1);
}
}
}
// If no path is found, we will run out of new nodes to explore, the queue
// will go empty, and the loop will terminate. The default return code of 0
// indicates that no solution has been put in the path parameter.
if (!EMPTY_PQ(pq)) {
maze_path_t top;
unsigned int dist;
FOREACH_PQ(pq, top, dist) {
free(top.nodes);
}
FOREACH_PQ_END
}
node_set_free(set);
return code;
}
void mazemaker_path_free(maze_path_t* path) {
path->length = 0;
free(path->nodes);
}

View File

@@ -1,18 +0,0 @@
#ifndef _PATH_H
#define _PATH_H 1
#include "grid.h"
typedef struct {
unsigned row, col;
} block_t;
typedef struct {
size_t length;
block_t *nodes;
} path_t;
int shortest_path(mazegrid_t const* maze, path_t* result);
void free_path(path_t* p);
#endif // !def(_PATH_H)

View File

@@ -7,7 +7,7 @@ int main(int argc, char* argv[]) {
char c;
int width = 0, height = 0;
unsigned int seed = 0;
char const *filename = NULL, *fg_color = NULL, *bg_color = NULL, *seed_str = NULL;
char const *filename = NULL, *fg_color = NULL, *bg_color = NULL, *path_color = NULL, *seed_str = NULL, *solution_fn = NULL;
struct poptOption options_table[] = {
{ "width", 'w', POPT_ARG_INT, &width, 0,
"Width of the maze", "BLOCKS" },
@@ -17,8 +17,12 @@ int main(int argc, char* argv[]) {
"Foreground (wall) color", "#rrggbb" },
{ "background", 'b', POPT_ARG_STRING, &bg_color, 0,
"Background color", "#rrggbb" },
{ "path", 'p', POPT_ARG_STRING, &path_color, 0,
"Path (solution) color", "#rrggbb" },
{ "seed", 's', POPT_ARG_STRING, &seed_str, 0,
"Random seed", "SEED" },
{ "solution", 'u', POPT_ARG_STRING, &solution_fn, 0,
"Output solution", "FILENAME" },
POPT_AUTOHELP
{ NULL, 0, 0, NULL, 0 }
};
@@ -56,12 +60,27 @@ int main(int argc, char* argv[]) {
exit(1);
}
}
if (path_color != NULL) {
if (0 > mazemaker_options_set_path_color(options, path_color)) {
fprintf(stderr, "Unknown color: \"%s\"\n", path_color);
exit(1);
}
}
if (seed_str != NULL) {
seed = (unsigned int)atol(seed_str);
mazemaker_options_set_seed(options, seed);
}
mazemaker_generate_maze_opt(width, height, &maze, options);
mazemaker_maze_to_png_opt(&maze, filename, options);
if (solution_fn != NULL) {
maze_path_t solution;
if (mazemaker_solve(&maze, &solution) == 0) {
fprintf(stderr, "Error: no maze solution!\n");
} else {
mazemaker_path_to_png_opt(&solution, solution_fn, options);
mazemaker_path_free(&solution);
}
}
mazemaker_free_maze(&maze);
mazemaker_options_free(options);
poptFreeContext(ctx);